Firemint, creators of Flight Control, published a detailed breakdown of their sales on their blog today. Flight Control is a fun little game where you take the role of an air traffic controller and guide planes and helicopters to various runways. I bought it a couple of weeks ago and find it fun and slightly addicting in an OCD kind of way. (They also just released version 1.1 which I haven't had a chance to try out yet.)
It's cool to get a peek into sales of a top rated app. One interesting note is that about 80% of their sales were to English speaking countries (the US, Great Britain, Canada and Australia), and considering the app isn't localized, that's 20% of their sales to non-English speaking countries. I wonder how localizing the app would change those numbers?
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1 comment:
Thanks for pointing that!
By the way, I'm an aspiring iPhone app developer and your blog is very helpful and inspiring.
Again, thanks a lot.
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